It’s just there to dial in a kind of punchy grit that will make beats sit well against other elements: the video demonstates this. An earlier attempt intentionally went after the old Akai sound, but currently BitGlitter has no specific model. At every stage it’s designed not for bitcrush alone, but to get the particular tonalities you can get out of primitive old samplers. BitGlitter’s something a lot more sophisticated: a kind of sampler emulator. It’s a very pure example of those things and you can make it gate with a touch of DC offset from DC Voltage, and it’s even got a touch of grit softening when it frequency crushes to improve its tone.īitGlitter, however, isn’t DeRez. DeRez is the simpler, purer bit and frequency crusher, and is still the best ‘analog setting’ bitcrusher (because it lets you use floating-point or fractional frequency and bit crushes). The controls needed to be Rate and Rez, not Freq and Reso, because it’s not a filter and Reso is supposed to stand for Resolution, not Resonance. ![]() I’m updating-in-place DeRez, simply to change the labels on the controls (there’s also a tweak with denormalization code, but that’s because people asked for it to gate to silence at low bit depths and that isn’t actually how you gate a bitcrusher to low bit depths: I demonstrate in the video for BitGlitter). Just like last week, there’s a little more to it than that. ![]() Just like last week, when I added a compressor to a big pile of free compressors, this week I’m adding a bitcrusher to a growing pile of free bitcrushers. TL DW: Hardware-style bit and resolution crusher, like really old sampler.
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